I've been a huge fan of all of the "Un" sets that have been released for Magic:the Gathering. I got as many packs of Unglued as I could when it first came out. I did the same for Unhinged. Several years ago, I built my "Crazy Cube" featuring cards from those sets, as well as proxies of the "holiday cards". For the rest of the deck, I put in crappy rares like Trained Orgg and outright terrible cards like Sorrow's Path. I also had a couple of Vanguard cards that could be drafted as well. Good times.
When Conspiracy came out, I added some voting cards, drafting matters cards, creatures with dethrone, and some conspiracies themselves. While the cards worked great in multiplayer, they really outshone the rest of the cube. Enter Unstable. I took first place in the local pre-release, and spent a bunch of Christmas money/gift cards buying pack after pack. It's an amazing set, but it's designed as being more cohesive than the previous "Un" sets.
When the time came to update the Crazy Cube, I ran into a problem. I couldn't just put the Unstable cards in the cube and call it a day. The mechanics they used were too parasitic for the type of cube draft that I ran. I decided to try something different. Using the Unstable factions as a guide, I raided the Crazy Cube for other "Un" cards and ended up building seven new decks. My plan was to pit these decks against each other instead of cube drafting. Thus, "The Battle for Bablovia" was born.
I wanted to make a sort of tournament around these decks, so I came up with some options for each faction to score "points" for winning and fulfilling other goals. The points would stay with the faction, rather than the player, so players could experiment with different decks. I wrote up a first draft of the rules here, so you can check it out for yourself if you like.
The Battle for Bablovia - First Draft
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